iPad & tablet testing

Test your website on a real iPad.

Bezel frames your page in an iPad mini, Air or Pro, and the code inside sees a real tablet. True tablet viewport, 2x density and a touch device. The awkward middle where too-wide-for-mobile meets too-narrow-for-desktop is exactly where tablet bugs live.

iPad miniiPad Pro 13"  ·  Galaxy Tab  ·  iPadOS 26  ·  runs 100% local

A website framed inside a photorealistic iPad in Bezel
The skipped breakpoint

Tablet is the layout nobody checks.

Teams test the phone and the laptop and assume the tablet takes care of itself. It rarely does. Grids collapse to one column too early, navigation meant for a mouse meets a finger, and split-view widths appear that no one designed for. Bezel puts the real tablet in front of you in one click.

  • Real tablet widths. From 744 px iPad mini to 1024 px iPad Pro 13", the widths where phone and desktop layouts fight. See exactly where your grid switches and whether it switches too soon.
  • Correct 2x density. iPads render at 2x. Bezel matches it, so retina assets and fine detail resolve the way they will on the panel.
  • Reports as a touch device. pointer: coarse and hover: none report to the page, so hover menus, drag handles and tap targets fall back to their touch behaviour, which is where mouse-first tablet designs come undone.
  • Portrait and landscape. Rotate to check both, and the split-view widths a real iPad produces when apps share the screen.

Works with whatever you build. Bezel frames the rendered page, so it does not care how the page was made. React, Vue, a static site or plain HTML all behave the same inside a real device.

React Next.js Vue Nuxt Angular Svelte SvelteKit Astro Remix Tailwind
Why it matters

More than half of all web traffic is mobile. Most of it is checked on a desktop window.

A shelf of real test phones costs thousands and is out of date within a year. Bezel is free, runs in the browser you already have, and stays current with the latest devices — so the mobile view you sign off on is the one your visitors actually get.

Real tablets

14 tablets, real specs

Every current iPad plus Galaxy Tab, each with its true viewport, pixel density and OS version.

iPad (11th gen)New
820 × 1180@2xiPadOS 26.0
iPad Air 11" (M3)New
820 × 1180@2xiPadOS 26.0
iPad Air 13" (M3)New
1024 × 1366@2xiPadOS 26.0
iPad Pro 11" (M5)New
834 × 1210@2xiPadOS 26.0
iPad Pro 13" (M5)New
1032 × 1376@2xiPadOS 26.0
iPad Air 11" (M2)
820 × 1180@2xiPadOS 18.5
iPad Air 13" (M2)
1024 × 1366@2xiPadOS 18.5
iPad mini (7th gen)
744 × 1133@2xiPadOS 18.5
iPad Pro 11" (M4)
834 × 1210@2xiPadOS 18.5
iPad Pro 13" (M4)
1032 × 1376@2xiPadOS 18.5
iPad (10th gen)
820 × 1180@2xiPadOS 17.7
iPad mini (6th gen)
744 × 1133@2xiPadOS 17.7
Galaxy Tab S10+
876 × 1400@2xAndroid 15
Galaxy Tab S9
800 × 1280@2xAndroid 14

See all 90+ devices →

FAQ

Good questions

Which iPads and tablets are supported?+
iPad mini, iPad, iPad Air 11" and 13", and iPad Pro 11" and 13", plus Galaxy Tab, each with its real viewport and pixel density and kept current for iPadOS 26. See the list on this page.
Why does tablet testing matter so much?+
Tablet widths sit in an awkward middle: too wide for the mobile layout, too narrow for the desktop one. It is the breakpoint teams skip most, and the one that breaks most. Bezel makes it a one-click check.
Can I test split-view and portrait or landscape?+
Yes. Rotate the device to check portrait and landscape, and use the real tablet widths to see how your layout behaves at the sizes iPad split-view produces.
Do I need an actual iPad?+
No. Bezel runs in your desktop browser on any OS. You get the real iPad viewport, density and touch behaviour without owning the hardware.
Is it free?+
Framing, inspecting, measuring and screenshots are free forever. Pro adds compare, recording and environment spoofing.